CFG Game Cast 270: More Microsoft Layoffs...

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[SPEAKER_00]: Welcome to this YouTube Gamecast episode number two, seventy a weekly podcast career by gamers and streamers.

[SPEAKER_00]: I like to discuss the latest gaming topics from the previous week.

[SPEAKER_00]: We stream a new episode every week.

[SPEAKER_00]: I'm released on all podcast services and on twitch on twitch.tv slash CFG games and YouTube at the CFG.

[SPEAKER_00]: So do what's a favor and show us some love by liking, following, subscribing, commenting what have you on any of the services out there or

[SPEAKER_00]: go to our website called freaksageek.com to not miss an episode.

[SPEAKER_00]: I am Mr. CFG games himself.

[SPEAKER_00]: David screen them with me today.

[SPEAKER_00]: I got my awesome co-host pop no tarts to on the second scene and how are you doing pop?

[SPEAKER_02]: You know, I'm good.

[SPEAKER_02]: I have not gained much this week because my new PC is here.

[SPEAKER_02]: So I'm getting all the, I'm getting the remaining parts together for that.

[SPEAKER_02]: All right, it should be gaming.

[SPEAKER_02]: Very, very heavily again soon.

[SPEAKER_02]: I know some people are probably, well, what's there gonna be a first game?

[SPEAKER_02]: It's gonna be rise of the road and because Kobe tech most hit me a key.

[SPEAKER_02]: Oh, I'm freeing the game.

[SPEAKER_02]: Because for some reason, OBS, but crash every time I open the game.

[SPEAKER_02]: But now I don't have to worry about this.

[SPEAKER_02]: I don't know why it will be a surprise, okay?

[SPEAKER_00]: You were on your way.

[SPEAKER_00]: So you've been on the holding pattern since when since that game came out, like last year.

[SPEAKER_02]: Is it the game came on this year?

[SPEAKER_00]: I think on PC.

[SPEAKER_00]: I think on PC.

[SPEAKER_02]: It's a PC.

[SPEAKER_02]: Yeah, I'm PC.

[SPEAKER_02]: Yeah.

[SPEAKER_00]: Okay.

[SPEAKER_00]: Jesus.

[SPEAKER_02]: No more OBS.

[SPEAKER_02]: And all the thing is.

[SPEAKER_02]: Other games worked fine, but for some reason, any game that required like an RTX graphics card or higher and then OBS.

[SPEAKER_02]: And it might have been something else like a plug in ahead in an OBS, and they were all just, you know, boxing and beef, and I don't know what it was, but yeah, no, no more OBS crashing.

[SPEAKER_02]: Push comes to shove.

[SPEAKER_02]: If OBS still crashes, because you know, OBS still has this issues poor baby, I will use Mel to at least stream the game, because I need to get that done.

[SPEAKER_00]: Oh, you're actually using meld.

[SPEAKER_00]: How are you liking that?

[SPEAKER_02]: So I started using meld to record my YouTube videos because for some reason, OBS would freeze the picture.

[SPEAKER_02]: The audio coming crystal clear, but the visuals itself would be the story that I'm frozen, but meld.

[SPEAKER_02]: recording is great.

[SPEAKER_02]: I have a lot more control on how the quality so you know what my last place we do like the the couch player like they're watching me playing a game where we're playing together.

[SPEAKER_02]: I can control the audio mix of who is talking with me.

[SPEAKER_02]: I can EQ their voices and it's it's a great

[SPEAKER_02]: features, so not only can I EQ how I sound, I can EQ how they sound, so they don't overpower my voice or the game depending on if it's two or three of us in there.

[SPEAKER_02]: So it's really nice, very easy to use.

[SPEAKER_02]: There are some features that I didn't have.

[SPEAKER_02]: I don't think I'll stream with this, but it's really great for recording YouTube content.

[SPEAKER_02]: But they've added a lot of features since then, because it was back in, I want to say March.

[SPEAKER_02]: We have our market people when I was doing that recording.

[SPEAKER_02]: Yeah, so they apparently roll out updates every two weeks.

[SPEAKER_02]: So if you're new to streaming and filled a little intimidated by OBS,

[SPEAKER_02]: I highly recommend Milk Studio.

[SPEAKER_02]: I'm sure you want the question.

[SPEAKER_02]: I highly recommend Milk.

[SPEAKER_02]: I haven't recorded anything for OBS with YouTube since I started using Milk.

[SPEAKER_02]: Even my speed run videos.

[SPEAKER_02]: If I record those, I go through Milk.

[SPEAKER_02]: The quality is just

[SPEAKER_00]: I might need to try a mail then if that's the case for the recordings because like that's the one thing I was actually worth was wondering about.

[SPEAKER_00]: I just don't know about Mel Diaz from the specific conversations that shout outs to the youtuber and nutty who did an interview with the president of Mel and I don't know what their future plan is for it.

[SPEAKER_00]: I feel like, you know, like kind of like, but what me, what we were talking to site there about off this off the stream, that about a company like being introducing you to a product of this company and then eventually they'll they'll be switching to this weird monthly format because that's how it looks like it's going to become.

[SPEAKER_00]: And I hope that I don't like, I get I fall into a trap where I was like, oh, here's an extra payment for this thing.

[SPEAKER_02]: But no, you know, but yeah, they don't have an extra payment for anything.

[SPEAKER_00]: Oh, no, but from what they're trying to make Mel, I've heard that their directions is either wanting to make it like a one stop shop to compete with like like like what's it called um, Da Vinci and like, you know, Adobe just like that cap was a cap cut and stream ladder not too long ago with you can clip

[SPEAKER_02]: And edit the clip while live.

[SPEAKER_02]: If I read the tweak correctly, you can clip and edit the clip while live.

[SPEAKER_02]: It is nuts.

[SPEAKER_02]: Yeah, you can edit your clips inside of Mild.

[SPEAKER_02]: No, I'm not quite sure if you can do it while live or if you can, well, it has to be while live because they have a hot key for you to clip, but you can edit it right then and there.

[SPEAKER_02]: Now, my question would be with that feature.

[SPEAKER_02]: What are some of the editing options?

[SPEAKER_02]: Could I like to add a little razzled dazzle to some of my edited clips?

[SPEAKER_00]: You know, do they do, uh, do they do captions?

[SPEAKER_00]: Like, you know, like close, like, you know, like, uh, when you do a short clip or a YouTube short, you'll be able to add, like, you know, captions to it.

[SPEAKER_02]: I believe so, because they have a captions feature built into Melodivaric Hall, correctly.

[SPEAKER_00]: Okay.

[SPEAKER_02]: Well, Anthony, it's they've uppercut a lot of other programs.

[SPEAKER_02]: You can adjust your bit rate while live.

[SPEAKER_02]: OBS, you have to end your stream.

[SPEAKER_02]: Mel can just do it while live, which is pretty nuts.

[SPEAKER_00]: Okay.

[SPEAKER_00]: I'm on the other mess around with it.

[SPEAKER_00]: Well, anyways, and it was back to the podcast.

[SPEAKER_00]: That's great.

[SPEAKER_02]: How are you, Vizzi?

[SPEAKER_00]: those great.

[SPEAKER_00]: I'm doing good.

[SPEAKER_00]: I finally came back to Chicago from Chicago.

[SPEAKER_00]: That's where I had to go last week.

[SPEAKER_00]: That's why I was away.

[SPEAKER_00]: So shout out that y'all had a great show.

[SPEAKER_00]: I listened to it on the way back from Chicago pop and shout out to Smitty.

[SPEAKER_00]: Man, I forgot how much like how much fun Chicago was.

[SPEAKER_00]: It was great.

[SPEAKER_00]: It was a really fun time.

[SPEAKER_00]: I went to another room studios to check that spot out and got some stuff.

[SPEAKER_00]: I'm not able to talk about right now, but it's going to be freaking awesome.

[SPEAKER_00]: Yeah, it was an amazing time.

[SPEAKER_00]: We were amazing experience and a lot, a lot of walking.

[SPEAKER_00]: There so that was really really fun.

[SPEAKER_00]: I tried I started I continued on in my NEO to play through for some ever play through and Pop you may know this because since you were are basically a god in that game at level two.

[SPEAKER_02]: But I'm like a three hundred and something now.

[SPEAKER_02]: Oh, yeah, yeah.

[SPEAKER_00]: Yeah, it's rubbing it in even more.

[SPEAKER_00]: It's like oh, you're only off by a hundred book a hundred level.

[SPEAKER_00]: Look at that.

[SPEAKER_00]: He was

[SPEAKER_00]: But like so I'm at the very beginning and then there's a giant there's a giant horse thing the jet the jet the fight like or at the beginning of this very beginning of the game and I'm I suppose to fight that thing or I'm I can I just run away from it because you can actually run around it so what happens was with some of those middleable bosses if you run to a certain point they stop chasing you

[SPEAKER_00]: Oh, okay, because I was like, why would they give you this boss?

[SPEAKER_00]: Because like when I attacked it, it was like nothing.

[SPEAKER_00]: It was not take off any, any health or damage.

[SPEAKER_00]: I was like, I hate when when when they introduce like a mega boss at the beginning of a stage and then they're like, okay, here you go.

[SPEAKER_00]: Have fun.

[SPEAKER_02]: the so the boss so people have been playing you to now.

[SPEAKER_02]: It's like man this game is tough.

[SPEAKER_02]: I'm like y'all are lucky you did not play this on release.

[SPEAKER_02]: Yeah, boss was dog walking a lot of people.

[SPEAKER_02]: People were just like, Oh, did you fight?

[SPEAKER_02]: I said no.

[SPEAKER_02]: I went through.

[SPEAKER_02]: I did the level.

[SPEAKER_02]: I ran all the way back.

[SPEAKER_02]: I ran up to a certain point and then I ran back, killed it and then I finished it off because I was just like, there's no way because I think by the time I reached it, I was

[SPEAKER_02]: level five and I'm like I'm not doing this level five so I got to like level I want to say I was like twelve maybe thirteen

[SPEAKER_02]: I went back, killed it, and then finished it off, because eventually they changed like all the recommended levels for all the missions.

[SPEAKER_00]: It was the hardest.

[SPEAKER_00]: Yeah, yeah, yeah, yeah.

[SPEAKER_00]: I'm having a hard time like, well, this is my first time kind of playing.

[SPEAKER_00]: I haven't played Neo in the such a long time.

[SPEAKER_00]: The first Neo was great, but like, man, it was forever ago.

[SPEAKER_00]: And I try it by never played two.

[SPEAKER_00]: And this game is

[SPEAKER_00]: very technical when it comes to like the attacking the different stances and the fact that you have to press R one so you can get some of your stamina back at the right time because if you don't then you might be screwed after they counter attack you and stuff.

[SPEAKER_00]: But I am digging the system but it's like it's a very big learning curve on trying to figure it out but yeah so I'm messing around with it I'm at the first boss the very first boss at the end of the first level stage so

[SPEAKER_00]: I haven't, I'm going to stream that.

[SPEAKER_00]: I don't know when, something hopefully I can do it this week and have a continuous of that, but I am enjoying it so far.

[SPEAKER_00]: And I'm surprised that why I waited so long to play this game.

[SPEAKER_02]: So definitely want the real real OP move of what I do.

[SPEAKER_02]: But it's funny enough.

[SPEAKER_02]: I didn't learn this in my first run of the game.

[SPEAKER_02]: Not even in my second run.

[SPEAKER_02]: I learned this when there's a DLC boss.

[SPEAKER_02]: I won't say who.

[SPEAKER_02]: It does not matter what you do.

[SPEAKER_02]: There's no weaknesses.

[SPEAKER_02]: You have to fight for your life.

[SPEAKER_02]: It doesn't matter if you're over-leveled.

[SPEAKER_02]: He will still one shot you.

[SPEAKER_02]: It's a very dangerous boss fight, but then I realized what the weakness actually was because he has no elemental weaknesses.

[SPEAKER_00]: Okay, don't tell me.

[SPEAKER_00]: Yeah.

[SPEAKER_02]: If you ever, if you ever want to know, uh, because it works across the board.

[SPEAKER_02]: I want to do a clean a clean play through of it.

[SPEAKER_02]: I, I, I just created a death counter on my screen.

[SPEAKER_00]: So yeah, so I'm going to I am so I'm going to record the how many times it's going to be how many times I die in this in my run through so might be a little bit off because I didn't do it in the first stream, but but it's going to be probably like off by like just the game tells you if you go if you hit the go to options menu and then go at the top and then go to your like character profile, you can see how many times you died.

[SPEAKER_00]: Oh, okay, perfect.

[SPEAKER_00]: Okay.

[SPEAKER_00]: I'll definitely do that.

[SPEAKER_00]: But now this is going to be fun.

[SPEAKER_00]: I'm going to do this.

[SPEAKER_00]: I'm going to do that.

[SPEAKER_00]: And then now you also got a stellar blade.

[SPEAKER_00]: I'm going to do next.

[SPEAKER_00]: So we'll see what that's going to be.

[SPEAKER_00]: Yeah.

[SPEAKER_00]: It's like the scientists that created death counter.

[SPEAKER_00]: You're going in the right the right attitude.

[SPEAKER_00]: Yep.

[SPEAKER_00]: I know myself.

[SPEAKER_00]: I know it's going to happen.

[SPEAKER_00]: I'm going to my

[SPEAKER_02]: Sometimes it's not the boss fight.

[SPEAKER_02]: Sometimes it's the environment around you.

[SPEAKER_02]: I don't know if you remember when T and I played that one time and she slipped into the river and got it.

[SPEAKER_00]: That's happened to me like four times just on Monday.

[SPEAKER_00]: Like what I did it.

[SPEAKER_00]: Sometimes it's like you're you're you're so engaged on fighting a monster that you're real.

[SPEAKER_00]: That's right.

[SPEAKER_00]: I'm on a bridge and then you fall and you're like, Oh, I can't swim and you die.

[SPEAKER_02]: It's like, Oh, my God, I'm from fall damage.

[SPEAKER_02]: I'm so glad my fall damage is in macula.

[SPEAKER_02]: I don't even I don't want to get hit with it anymore.

[SPEAKER_00]: That is funny because like, well, I first I there was also a time when I wondered, like, is there full damage when jumped and then just died?

[SPEAKER_00]: No, it yep.

[SPEAKER_02]: I was traumatized playing the beta for Neo three because I jumped off something.

[SPEAKER_02]: I'm like, oh no, no, no, no, no.

[SPEAKER_02]: I'm like, oh, okay.

[SPEAKER_00]: That is so funny, so freaking funny.

[SPEAKER_00]: I love it.

[SPEAKER_00]: Well, we'll see.

[SPEAKER_00]: I am going to stream that.

[SPEAKER_00]: That's going to be my streaming game to kind of get me back in the streaming game again.

[SPEAKER_00]: And I know people love to see me cry and torture myself.

[SPEAKER_00]: So we'll go with that and go from there.

[SPEAKER_02]: If you're one of the second player, I'm happy to tag along.

[SPEAKER_02]: I've found out that in a recent patch, they actually nerf those who have beaten the game.

[SPEAKER_02]: So I think I'm at when it nerfs me, I think it puts me at like the max possible level.

[SPEAKER_02]: You could be for that stage.

[SPEAKER_00]: I don't want to get like I don't like I know that you're I know you're based like you're still God at this point, but you saw a good gear and everything with it and I just kind of don't want to what to call I don't want to I don't want to have that crunch automatically there you know, but

[SPEAKER_00]: I appreciate it.

[SPEAKER_00]: We'll see.

[SPEAKER_00]: We'll see.

[SPEAKER_00]: But if you do see the string though, I know you can just laugh at me.

[SPEAKER_00]: I know pop because it's like this, this, this, it, look at this guy.

[SPEAKER_00]: Look at this jerk.

[SPEAKER_00]: Just try to try to be it.

[SPEAKER_00]: Yeah.

[SPEAKER_00]: Let's see.

[SPEAKER_02]: Think that me, I might just laugh a little bit.

[SPEAKER_02]: Eat some popcorn.

[SPEAKER_00]: That in the way that's been really good.

[SPEAKER_02]: So boss, like, hold on on.

[SPEAKER_02]: I need my cheese.

[SPEAKER_02]: It's

[SPEAKER_00]: Yeah, see in the way that's that's pretty that's pretty mean that right there as it is.

[SPEAKER_00]: There you go.

[SPEAKER_02]: I mean, that's the next one fight.

[SPEAKER_00]: Okay, that's like, we're not popcorn.

[SPEAKER_00]: This is going to be good.

[SPEAKER_00]: That's the stuff.

[SPEAKER_00]: Well, we'll see.

[SPEAKER_00]: I mean, I think the horse thing is going to probably do a lot for me in the ring or right there, but we'll see.

[SPEAKER_00]: And then also on Friday, I finally got chance to get back in the Monster Hunter Wild to play the La, the La, the La, the fought laggy and fought Sergio's.

[SPEAKER_00]: Oddly enough, I felt Sergio's was harder than freaking laggy.

[SPEAKER_00]: Laggy was was was was was a little tough, but man, Sergio's is a tax where insanely powerful and it was dangerous.

[SPEAKER_00]: So now you need to definitely get, get back on the, the Monster Hunter train.

[SPEAKER_02]: I guess you say lag, he was lagging in power.

[SPEAKER_00]: Oh, God, I hate you so much right now.

[SPEAKER_00]: Oh, that's funny.

[SPEAKER_00]: It's like, but I don't know.

[SPEAKER_00]: But then he was like, I don't want to talk about me talking about the strategies that laughing at me while I play Neo to on Twitch and on YouTube.

[SPEAKER_00]: So let's go through the normal regular role that we'd like to do each and every week.

[SPEAKER_00]: So each of us chooses a topic of discussion in the world of video games, the topic would or could

[SPEAKER_00]: be a game itself or something that happened in the gaming industry.

[SPEAKER_00]: We do not want to talk about it amongst ourselves.

[SPEAKER_00]: We would like you, the listeners and viewers on Twitch and on YouTube to be a part of the conversation.

[SPEAKER_00]: So if there is something you're wanting to chime in about by all means, type it inside the chat and we will go from there.

[SPEAKER_00]: So unfortunately, I mean, it's I hate to be the like the keep on kicking the dead horse here, but unfortunately, we got some some unfortunate news that once again Microsoft has laid off an additional five thousand people for Xbox like between Microsoft and Xbox itself.

[SPEAKER_00]: This is affecting a lot of people additionally.

[SPEAKER_00]: So right now, if you haven't been keeping count

[SPEAKER_00]: for the amount of layoffs that's happened in just this year alone.

[SPEAKER_00]: They're at ten thousand on people that they laid off from just Xbox alone.

[SPEAKER_00]: I think as a company, I do not know, but like it is a significant amount of people that they've lost.

[SPEAKER_00]: Now, what does that mean for future for future games and stuff?

[SPEAKER_00]: Well,

[SPEAKER_00]: There is a small list of games I have listed here from this website called The True Achievement.

[SPEAKER_00]: It shows every Xbox game and studio affected by the Microsoft playoffs so far.

[SPEAKER_00]: And one of the biggest games that was that was affected was the remake or the next rendition.

[SPEAKER_00]: We don't know what it was.

[SPEAKER_00]: Was perfect dark.

[SPEAKER_00]: There was going to be a new perfect dark that was coming.

[SPEAKER_00]: That was going to be coming soon.

[SPEAKER_00]: but we didn't, there wasn't a time frame or one that was coming out.

[SPEAKER_00]: Perfect dark doubt.

[SPEAKER_00]: Believe what's to you was that.

[SPEAKER_00]: Oh, it's Crystal Dynamics.

[SPEAKER_00]: Yeah, that's right.

[SPEAKER_00]: Crystal Dynamics was doing it.

[SPEAKER_00]: It was currently in development development in five, five plus years.

[SPEAKER_00]: So that one that got that got shut down.

[SPEAKER_00]: Rare's next game that they also showed was ever wild.

[SPEAKER_00]: Ever wild was the project itself.

[SPEAKER_00]: That was a six year project.

[SPEAKER_00]: And that is now.

[SPEAKER_00]: That that has officially been canceled.

[SPEAKER_00]: there was a MMO that that was called a project that was the official name was the oh I'm sorry wasn't the official name but it was called project Blackburn this was a Zen is any max game that was going to be a MMO RPG now this is a weird one though but I understand why they wanted to do this because the it's currently it was currently in development for the past three years however

[SPEAKER_00]: And the game seemed like it was going the right direction because what's it called Phil Spencer actually a cassette in an interview a while ago that this game specifically like once he was messing with this game he couldn't like take the controller out of his hand.

[SPEAKER_00]: He just it was hooked.

[SPEAKER_00]: It was where he was hooked or playing it.

[SPEAKER_00]: But the the estimated date for this game was going to be in twenty twenty eight.

[SPEAKER_00]: So that was going to be three years and then

[SPEAKER_00]: Really, to be honest with you, the two most expensive games that you can have inside for a studio is an MMO RPG or a games as a service.

[SPEAKER_00]: I don't think that they wanted to stay in the long run for it.

[SPEAKER_00]: for that one.

[SPEAKER_00]: And also, John Romero, who is the creator of Doom, had a game that was in the works that they were working on for Microsoft for a while.

[SPEAKER_00]: And he was working on that.

[SPEAKER_00]: And that game got cut, just got cut.

[SPEAKER_00]: It was crazy about it.

[SPEAKER_00]: It was once they officially said that the layoffs were happening.

[SPEAKER_00]: They didn't even know that they were late.

[SPEAKER_00]: It was cut until way, like maybe five minutes after the announcement that came out, which is terrible.

[SPEAKER_00]: I just get to even imagine.

[SPEAKER_00]: Yeah, it's just terrible.

[SPEAKER_00]: But also in the aspects of how they're going to be affected by the shutdown, the initiative, which was a perfect dark itself, the group that was co-labbing with

[SPEAKER_00]: with crystal dynamics is shut down completely.

[SPEAKER_00]: So that was shut down itself.

[SPEAKER_00]: Greg males the executive producer and Luis O'Connor who was the also executive producer for rare left, left after the layoff announcements itself.

[SPEAKER_00]: The company with forza turned ten, fifty percent of the workforce has been laid off.

[SPEAKER_00]: For Forza, Forza is a successful racing game and fifty percent of that group has gone.

[SPEAKER_00]: crazy to me on that in my opinion, but anyways, they do you do you, but at this point, but Jesus, that is horrifying.

[SPEAKER_00]: Zedimach, on my studios, the project Blackbird team, what's affected by the layoffs and is completely gone.

[SPEAKER_00]: Halo studios, they don't have an official amount of people that were left from this set of layoffs itself.

[SPEAKER_00]: Ravens software, which is one of the three studios that run with Call of Duty, they're also in the amount of layoffs as well.

[SPEAKER_00]: Well, Ravens software, high moon and sledgehammer, same thing, so you don't have, they've been the faculty, but they don't tell you how much.

[SPEAKER_00]: Blizzard, the operations stop for their mobile game, Warcraft Rumble, and the hundred people have been affected.

[SPEAKER_00]: And candy crush says temperature and stuff which is two hundred people have been affected.

[SPEAKER_00]: So it just like goes to just begs to show like man they're like

[SPEAKER_00]: What is success in gaming at this point in time?

[SPEAKER_00]: What is it like for a studio or a company or anything like that?

[SPEAKER_00]: Like what makes you feel that you're safe or secure for like when you make a game?

[SPEAKER_00]: Like a game could be a success.

[SPEAKER_00]: relatively like the game gives money back like they're in the positive but then yet it's still not say it still doesn't guarantee a safety or a chance for a or a chance or opportunity for you to to make another project like this but like the but the level of aggressiveness that I've seen with Microsoft just this year alone

[SPEAKER_00]: scares me because it just seems that well it's no secret that Microsoft is being more aggressive about AI which was this was the biggest thing that people were afraid about about like this is what like companies were going to do where we're basically going to be using finding finding cheaper processes and things like that that they're going to that they're going to try to implement so they can cut costs but my god dude like they're basically gutting

[SPEAKER_00]: like gutting departments and companies and development and stuff like this because because of why I don't understand it.

[SPEAKER_00]: It's just so scary that like like you're just simply making going to make people in the future just turn off don't just not wanting to try even try to make games at least at a AAA level.

[SPEAKER_00]: And in an indie level, it's going to, there's still going to be there because you don't have to worry about the high, high breath overlords that's going to be, that's going to be pushing you to say we need this out by this time and this way.

[SPEAKER_00]: But anyways, my hearts go out to all the people that lost their jobs on this.

[SPEAKER_00]: And I just want to get your opinion pop, but what do you think about about this move?

[SPEAKER_02]: It's heartbreaking.

[SPEAKER_02]: And then outside of the games, I got canceled.

[SPEAKER_02]: Just staff was affected as well.

[SPEAKER_02]: Like you mentioned indie games.

[SPEAKER_02]: One of the, I want to say the project managers for a game pass, I'm very curious about what the game pass library is going to look like.

[SPEAKER_02]: When you've literally laid off the person who is responsible for getting those deals in.

[SPEAKER_02]: Like the deals for the year might be locked in may, oh, oh, I'll even give it out to like the next fiscal year for you know, twenty twenty twenty twenty six fiscal year.

[SPEAKER_02]: But after that.

[SPEAKER_02]: What is this program that you hail as one of the best in the market.

[SPEAKER_02]: Going to look like.

[SPEAKER_02]: I mean, also on the AI, I think it's interesting seeing how AI is viewed here in the US versus over in Japan because there's a couple of, I'm sure you've seen some of those articles floating around about what Japanese do have to think about AI and they literally just straight upset AI's purposes to find bugs.

[SPEAKER_02]: I mean, it's not necessarily just to find bugs, like they obviously have humans working on that at it.

[SPEAKER_02]: But they're like, you know, AI can catch more things than a human I can and you know, you want to have that work like balance.

[SPEAKER_02]: So they have a more reasonable

[SPEAKER_02]: I want to say, they have a very ethical way of viewing AI and it is not present here in the West for Western studios, which is, as you can, as we can see, this is what people were afraid of.

[SPEAKER_00]: This is what's weird about it because I mean, how long ago was it that Xbox for themselves was saying, I love Cyter's point here that says that the best revenge is success.

[SPEAKER_00]: It's actually kind of funny, but it's like, it's weird because like, you know, like for years, like the past couple of years,

[SPEAKER_00]: Microsoft was putting themselves to the position where they were saying that they were wanting to make their, the reason why they were buying out these studios, the reason why they were wanting to get, they were branding out and just purchasing all these different, like studios and IPs and stuff, was that they wanted to get a bigger library in-house and then so they could harvest their creativity and stuff like that.

[SPEAKER_00]: And, but then then you saw a little bit of the cracks, like remember when what's it called?

[SPEAKER_00]: What's the name of that one game that came out that was really, that was really good.

[SPEAKER_00]: It was a cell shape

[SPEAKER_00]: the game.

[SPEAKER_00]: And it was kind of like a cool.

[SPEAKER_00]: Um, God, there's a call.

[SPEAKER_00]: Uh, actually, yeah, I can't remember it right now, but, uh, but yeah, you remember then like, they, it was successful that eight months later, they shut the studio down.

[SPEAKER_02]: And, uh, is that a bum receiver funk?

[SPEAKER_00]: No, no, no, no, that was like a... Or a high-five rush.

[SPEAKER_00]: High-five rush, thank you.

[SPEAKER_00]: High-five rush.

[SPEAKER_00]: High-five rush.

[SPEAKER_00]: High-five rush was relatively a successful game from Microsoft itself.

[SPEAKER_00]: And then their answer for that was it was shut down eight months later after the release of the original game, then thank God that the studio got second win from a different... I believe it was a Saudi group, maybe a Saudi group, I can't remember.

[SPEAKER_00]: But to come back and do these things it's just like there's no I mean it just it just it's frustrating I just don't even understand it and you see I mean you see how like the the development cycles are for these games these games it takes a long time for a game to come out nowadays it takes years for this

[SPEAKER_00]: of like perfect dark was in development.

[SPEAKER_00]: They've been working on this for five years and then all of a sudden they get the get the combustion ever wild six years and then like and more and and stuff and then people were already patiently waiting for Microsoft to bring these big AAA games that they said that they were going to be getting because they they bought so many of these random studios and now you're just

[SPEAKER_00]: Like the way that you're doing it just does, it just makes me lose a lot of faith of faith in it and it changes.

[SPEAKER_00]: Yeah, and then on top of all of that, which is even crazier than me, is that they feel like they need to, I mean, it's going, they're going to, I feel a never price job is going to happen with Xbox Game Pass.

[SPEAKER_00]: Because they're going to ask for more money for that stuff, for less game content.

[SPEAKER_00]: They'll still get their day ones.

[SPEAKER_00]: Yeah, they'll get their day ones stuff.

[SPEAKER_00]: And then their day ones of that's in-house for the game that's currently, they're still currently in development, but that will be released.

[SPEAKER_00]: But the big ones and things like, I don't know what's going to show or what's going to happen in their future.

[SPEAKER_00]: And it's just

[SPEAKER_00]: I don't know, man.

[SPEAKER_00]: It's aggravatingly, it makes me angry every time I see this stuff.

[SPEAKER_00]: And smithy is probably like the best post-abortionist pro Xbox live and stuff like that and everything that you probably can show more perspective to me on what they're doing, but to me on the outside.

[SPEAKER_00]: It just makes me lose faith.

[SPEAKER_02]: I don't I don't know how many is just doing smitty things because of what happened with the layoffs because at this rate, they're making a bunch of promises that they can't keep.

[SPEAKER_02]: I remember I want to say like

[SPEAKER_02]: two, maybe three years ago, people were being like, oh, you know, because Microsoft's buying these companies, they're going to buy Sega, they're going to buy Sega.

[SPEAKER_02]: First of all, no, they weren't into for everyone who believed that you better be glad they didn't because only God knows what would have happened to all these IPs that Sega is reviving right now.

[SPEAKER_02]: They would have just been stuck in the graveyard because Banjo Kazooie, hello, you had this IP for how long?

[SPEAKER_00]: Yeah.

[SPEAKER_00]: Oh, yeah.

[SPEAKER_00]: Well, let alone, not even just the IP, but rare.

[SPEAKER_00]: What is rare done for this?

[SPEAKER_00]: I mean, they've had rare for literally twenty years.

[SPEAKER_00]: And they only game that they have that that they have to show for on the on on the Xbox side is see a thieves.

[SPEAKER_00]: It's just so frustrating.

[SPEAKER_00]: It's just like it's so like

[SPEAKER_00]: I don't like, I mean, even me not being a fan of Microsoft, I want Microsoft to be successful because us as a consumer would make it would be better as us as a consumer because competent, clean and healthy competition makes the studio strong, makes the, makes the company's accountable and stronger for you for you to be able to get good games.

[SPEAKER_00]: And I don't see it anymore.

[SPEAKER_00]: Just when you hear this all the time, like, even just this last generation of games or consoles that just came out, it's weird to me.

[SPEAKER_00]: Because you know, I mean, and Paul, definitely for YouTube pop, because I mean, like, decades, like, time before that, last genitive before that, I've never seen a game like consoles go up in price, the older it gets.

[SPEAKER_00]: That doesn't make sense to me, you know?

[SPEAKER_00]: Like, it's so weird to me that they're jacking the prices up.

[SPEAKER_00]: I understand jacking the prices of games because I see why they're doing it.

[SPEAKER_00]: But then the value of that, eighty dollars better go to whatever the game's worth is going to go to it.

[SPEAKER_00]: If you make the game's common thing, eighty bucks, you better get eighty dollars worth of that game, you know.

[SPEAKER_02]: But yeah, but we saw the game increase from just based on how the market was.

[SPEAKER_02]: But the console thing is kind of, because this is the same for tears came in the play.

[SPEAKER_00]: It makes zero sense.

[SPEAKER_00]: It makes no sense to me.

[SPEAKER_00]: I'll just never understand it.

[SPEAKER_00]: And it's like, like, because like, remember, like, I guess in the console wars in the nineties, I don't want to go that far back because it's not fair.

[SPEAKER_00]: But like, the console was the nineties you were seeing how the, that they were just aching to get that thing under at at a hundred dollars or whatever.

[SPEAKER_00]: or even that PS three or PS four, it's like the PS four initially came out at four hundred or yeah, three, fifty or four hundred bucks.

[SPEAKER_00]: And then yet they got it down to at least two, two hundred, two, fifty.

[SPEAKER_00]: And now it's like, oh, PS five was four hundred dollars.

[SPEAKER_00]: Now the regular PS five has gone up because now it's modular.

[SPEAKER_00]: It's like you're gonna be spending about six hundred dollars for it.

[SPEAKER_00]: It's like what is going on?

[SPEAKER_00]: What the hell is happening?

[SPEAKER_00]: I don't know.

[SPEAKER_00]: But like, I don't kind of got off on the beer there.

[SPEAKER_00]: It's just a punch, it's just a punch in the stomach, man.

[SPEAKER_00]: Like, for what I'm seeing, I'm worried.

[SPEAKER_00]: I'm legitimately worried about what we're going to be expecting as gamers to this.

[SPEAKER_00]: And I just hope that we're not going to just, what we're going to see on creativity when it comes to AAA titled games is going to be at an all time low.

[SPEAKER_00]: Like it already is in my opinion.

[SPEAKER_00]: Um, even, even places, places is known for their storage of in games, but they, they've been slacking as of late.

[SPEAKER_00]: So, like, I don't know man, like, but like anything else to add on this, uh, pop.

[SPEAKER_02]: any more and it'll just make me angry all over again.

[SPEAKER_02]: I've been somewhat calm, but just like thinking about it just it's so frustrating.

[SPEAKER_00]: Yeah, like, like I'm just looking at the list of studios that Microsoft has and it's insane, like they're they're huge, but I mean, they have to be active vision itself, active vision, Blizzard double find, I forgot they had double find.

[SPEAKER_00]: Gamma fine is probably like it was in is in the level definitely, but still, uh, site there says we a hundred percent deserve everything.

[SPEAKER_00]: We get because we've been allowing them to get away with more over the years instead of putting our foot down and saying no, we've said shut up and take my money.

[SPEAKER_00]: And yeah, I mean,

[SPEAKER_00]: The best way to fight against anything is you're with your wallet and you're right, you're totally right.

[SPEAKER_00]: I feel like no one has been seeing this for the nonsense as it is.

[SPEAKER_00]: I think the most funniest one, the most obvious one, was Call of Duty.

[SPEAKER_00]: When they were in the process of buying activation,

[SPEAKER_00]: And Sony was trying to intervene that purchase because they were worried what Microsoft was going to do for good reason because they signed an exclusivity deal with Sony and stuff.

[SPEAKER_02]: Okay, but Sony had it coming to them because Xbox was doing to them what they did to Sega.

[SPEAKER_02]: That's what we ever had a new Sega console, but that's a talk for a different day.

[SPEAKER_00]: Yeah, but I'm just saying that like the, well, well, the thing that allowed, the thing that was holding back, it wasn't Sony's thing that did it.

[SPEAKER_00]: It was the, the FCC themselves here, or not the FCC, but the, the government here in America and in Britain that did not allow that because they were saying that what they can do is that they can market, they can jack the price up to something openly and then it's going to cause an unfair competition.

[SPEAKER_00]: And they said that they weren't going to do that.

[SPEAKER_00]: But what was the first thing that they did once they got that one, once I cleared up?

[SPEAKER_00]: They jacked the price up on the Xbox game.

[SPEAKER_00]: So I'm just saying that like, like, and people and you up people gobble the up.

[SPEAKER_00]: I don't know.

[SPEAKER_00]: I haven't kept up with with Call of Duty set, whatever, Call of Duty at the end right now.

[SPEAKER_00]: But I'm assuming it's relatively successful.

[SPEAKER_00]: We don't know because they don't give us the numbers.

[SPEAKER_00]: And Xbox never gives us the numbers for this stuff.

[SPEAKER_00]: So I don't,

[SPEAKER_00]: I don't know.

[SPEAKER_02]: I don't know.

[SPEAKER_02]: I didn't know for me because I think it was PlayStation was about to increase the price for something and they said never mind.

[SPEAKER_00]: I said never mind.

[SPEAKER_00]: You know what?

[SPEAKER_00]: Forget it.

[SPEAKER_00]: It was like, yeah, it was fake.

[SPEAKER_00]: It was like, it was a site where they profal, you know, it's July.

[SPEAKER_02]: It had to be, you know, April Fool's in July.

[SPEAKER_02]: It's always late.

[SPEAKER_00]: Yeah, it's that's, that'll be, yeah, come on.

[SPEAKER_00]: Everyone needs to remember April Fool's in July.

[SPEAKER_00]: So anyways.

[SPEAKER_00]: But anyways.

[SPEAKER_00]: I feel like I said, we're sorry about the definitely feel sorry about all the people that did lose their jobs with Microsoft and hopefully get back on their feet and make something better and like what Citrus had earlier best revenge is successful.

[SPEAKER_00]: Get that revenge by getting some being somewhere that they value you more than what you've experienced because you definitely do.

[SPEAKER_00]: You're definitely worth more than what Microsoft sees.

[SPEAKER_00]: It's ridiculous.

[SPEAKER_00]: It just makes me pissed off.

[SPEAKER_00]: It really does piss me off, but anyways.

[SPEAKER_00]: Anyways, pop before I can say something bad.

[SPEAKER_00]: Pop, pop, what do you have to, what do you, what do you, what do you bring into the table?

[SPEAKER_02]: I'm back with more news about mine's eye, your favorite delusional director, and let me not say it that way.

[SPEAKER_02]: Your favorite director over at Build a Rocket Boy staff has announced that the studio is going to relaunch mine's eye for those that may have missed that podcast episode or may have seen on Twitter, social media and other news forums.

[SPEAKER_02]: Minds, I had a terrible launch where that is probably the most unified response about a game launch.

[SPEAKER_02]: I have seen is since Cyberpunk.

[SPEAKER_02]: The game launch was by far one of the worst game launches in this decade.

[SPEAKER_02]: Wow.

[SPEAKER_02]: There's for the twenty-twenties.

[SPEAKER_02]: I know we still got five years left out of the twenty-twenties, but you know, or four years left from the twenty-twenties, but

[SPEAKER_02]: I don't think, actually, I don't understand it.

[SPEAKER_02]: I don't believe that there's going to be a game that launches and will be as terrible as this.

[SPEAKER_02]: A little bit of background about this, the director, the primary marketing for this game was that, you know, oh, the COCO is like the former Rockstar Games president and also a former Grand Theft audio producer, auto producer,

[SPEAKER_02]: Basically it was all GTA's six isn't coming on until next year player game player games better than GTA or you know, we're not GTA that kind of ordeal

[SPEAKER_02]: and so much of the marketing was so focused on being an entire rock star.

[SPEAKER_02]: Different people that have played the game beforehand kind of gave warnings every now and then saying, you know, don't release the game, don't release the game, don't release the game, let it cook some more director then came out and said, any negative review about the game is just sabotage from rock star.

[SPEAKER_02]: And with the announcement of relaunching the game,

[SPEAKER_02]: The director has or the studio director has continued to say that the launch of the game was caused by saboteurs in the studio.

[SPEAKER_02]: So I don't know what your thoughts on it are about those days.

[SPEAKER_02]: I don't know if you remember when we had that talk about Mondays and how Builder Rocket Boy Studios CEO has just been

[SPEAKER_02]: He was quite the character.

[SPEAKER_00]: Yeah.

[SPEAKER_00]: I remember like, okay, so I do remember because like I remember the time when we did talk about this, I was like, what, this person seems very salty.

[SPEAKER_00]: I like, it felt like did, did freaking rug, did rocks are put something in the serial or something?

[SPEAKER_02]: I don't know, but like, I really wouldn't know if he got laid off, but there is some animosity there.

[SPEAKER_00]: There's a matchman in the lawsuit.

[SPEAKER_00]: Kind of like the, I don't know if you remember the, the, the producer or the creator of Dave's gone on PlayStation, like, and then when you left Ben, like he is really salty, you know, about it.

[SPEAKER_00]: Like, like, it was the same.

[SPEAKER_00]: If that's the kind of energy I'm getting from this one.

[SPEAKER_00]: And, but what's weird is that you're going to like,

[SPEAKER_00]: But what, I don't know even what to think of about that, like the ego to be like the first launch was bad.

[SPEAKER_00]: It was so bad that we're going to go back and just we're going to relaunch it again.

[SPEAKER_00]: It's kind of like you go in a room with anyone's booing at you and said, you didn't, it's a booing, you should have cheered.

[SPEAKER_00]: I mean, but I'm going to leave this room and I'm going to come back again next time you're on the chair for me.

[SPEAKER_00]: That's the, that's the same kind of a mentality, but I've got to go.

[SPEAKER_00]: and a hundred percent of the time.

[SPEAKER_00]: It's like it is so hard for a game to get a second chance to be like to reintroduce like the game itself.

[SPEAKER_00]: If the game was already mediocre itself, if the game had issues of just like

[SPEAKER_00]: a bad introduction and then you're like, okay, well, we're a month in now.

[SPEAKER_00]: It's not where I was wanting.

[SPEAKER_00]: Let me do it again.

[SPEAKER_00]: And then this time it's going to be better than what, what it was the first time.

[SPEAKER_00]: I think the only thing I could remember of a game that did something like that was like, no man's ski, no man's guy.

[SPEAKER_00]: But they didn't purposely just say, we're going to do another re-release.

[SPEAKER_00]: They just said, oh, full-on open communication of what they're doing to fix their bugs and then get it fixed and then add stuff for absolutely free.

[SPEAKER_00]: just talk like use your actions.

[SPEAKER_00]: You don't need to to reintroduce anything.

[SPEAKER_00]: You just need to say we're working on the issues.

[SPEAKER_00]: We're listening to the feedback.

[SPEAKER_00]: We're seeing all the different kinds of things that we're that that's being said on the steam store and stuff like that.

[SPEAKER_00]: Yes, the implementation of what y'all did initially was

[SPEAKER_00]: What y'all you all basically said you knew better y'all clearly didn't and now and now you're trying to roll back the the time and trying to get get over a secondary you know a secondary thing.

[SPEAKER_00]: I don't know what they're what y'all are doing.

[SPEAKER_00]: I mean I've just but the fact that also that you're blaming Rockstar of your failure of this game is beyond me.

[SPEAKER_00]: I'm just like wow like Rockstar

[SPEAKER_02]: really bad for the staff at the studio.

[SPEAKER_02]: To my knowledge, I believe when he announced that the game was going to be relaunched, I was also his first time talking to the staff since the game's launch.

[SPEAKER_02]: So now he has there been no communication with the people who paid for the game and probably got a refund.

[SPEAKER_02]: There's been no, he's not communicating anything to his staff until recently, saying that the game will bounce back and be relaunched.

[SPEAKER_00]: That's wild today.

[SPEAKER_00]: I'm going back to the number one source of reviews, and that is the steam review thing, just to see.

[SPEAKER_00]: Ultimately, and I think it came out this time at this point of the time of the podcast, it's been over a month now, right?

[SPEAKER_00]: The game came out last month.

[SPEAKER_00]: So, yeah, okay, so there should be a good poll.

[SPEAKER_00]: Let me see what they got.

[SPEAKER_00]: Yep, they have almost, they have nineteen hundred reviews.

[SPEAKER_00]: It says it's mostly negative.

[SPEAKER_02]: Let's see if they, if I recall the studio had layoffs after the game launched, like, I want to say like two weeks after.

[SPEAKER_00]: Oh, really?

[SPEAKER_00]: So yeah, see, that's that's crazy.

[SPEAKER_00]: Okay, let's see.

[SPEAKER_00]: Let me go to one that's actually not super crazy.

[SPEAKER_00]: This one's from fourteen hours ago.

[SPEAKER_00]: Let's see, way, fourteen hours on record.

[SPEAKER_00]: Okay.

[SPEAKER_00]: This one, they do not recommend it.

[SPEAKER_00]: Oh, man, this guy has some.

[SPEAKER_00]: Okay, so I give credit to the actors in the game for doing an amazing job and giving it their best in the game.

[SPEAKER_00]: The cutscenes and cinematics are very good.

[SPEAKER_00]: The problem with this game and its failure lies in the hands of the writers and the overall studio for not being able to make a game that runs smoothly enough to make people even want to give it a chance.

[SPEAKER_00]: And even if you do give it a chance, you'll just still be left disappointed.

[SPEAKER_00]: I wouldn't be surprised if even a NASA computer couldn't run this game without the issues.

[SPEAKER_00]: Okay, so I've been going to stop right there because, like I say, it's just an overall deal.

[SPEAKER_00]: So, you know, I think the original one of the biggest reasons was its optimization, like the optimization was advantage.

[SPEAKER_00]: And if it's only been a fourteen hours ago, and it didn't seem like they made any, I mean, I haven't played mine so I don't have any, like,

[SPEAKER_00]: reason to play Minds Eye, to have they made any kind of attempt on making any kind of patches for for optimization for this game is a question is a one.

[SPEAKER_02]: The only reason news about this is that the game is going to be relaunch.

[SPEAKER_02]: I have not seen any information on how they're going to fix the optimization, the different bugs.

[SPEAKER_02]: I'm pretty sure you've seen the weird image of the distorted characters face.

[SPEAKER_00]: I have not, I haven't seen anything about it collecting care.

[SPEAKER_02]: Oh, it's, it's, it's, it's bad.

[SPEAKER_00]: Oh, wow.

[SPEAKER_00]: It's really bad.

[SPEAKER_00]: I take a look.

[SPEAKER_00]: I'm looking forward.

[SPEAKER_00]: Let me look for a positive review.

[SPEAKER_00]: Let me see what they say.

[SPEAKER_00]: Okay, let's see.

[SPEAKER_00]: Oh, no.

[SPEAKER_00]: Hey, nope.

[SPEAKER_00]: There's some.

[SPEAKER_00]: There are some.

[SPEAKER_00]: Here we go.

[SPEAKER_00]: There's a positive review.

[SPEAKER_00]: I would recommend this game.

[SPEAKER_00]: The graphics are good.

[SPEAKER_00]: The graphics are good.

[SPEAKER_00]: The gameplay is good and can sometimes be janky.

[SPEAKER_00]: The driving in the game feels really responsive.

[SPEAKER_00]: The guns when you shoot them sometimes bug a bug out along with your characters, but nothing that a patch cannot fix.

[SPEAKER_00]: The story for the game is nice.

[SPEAKER_00]: There is also side missions that you can do.

[SPEAKER_00]: Okay, yeah, yeah, yeah, basically the same same.

[SPEAKER_00]: Uh, hold the low as always, but uh, but I'll be, but it's still the same thing just glitches.

[SPEAKER_00]: Uh, glitches and stuff.

[SPEAKER_00]: Although you remember that one review that we got last time and they said that they said the driving in the game was really good.

[SPEAKER_01]: Yeah.

[SPEAKER_00]: I mean, hey, you know, it keeps it, they did something right with the driving, but my goodness, but no, but guys, just like I don't know what you need to do to get the revenge.

[SPEAKER_00]: Oh, I didn't know, but the game seems like a dropped in price.

[SPEAKER_00]: It's thirty dollars now.

[SPEAKER_02]: Yeah.

[SPEAKER_02]: It also, I did some looking.

[SPEAKER_02]: It looks like the a third update was put out.

[SPEAKER_02]: earlier this week for PlayStation and Xbox, but a PC update is coming out soon.

[SPEAKER_00]: Okay.

[SPEAKER_00]: Okay.

[SPEAKER_00]: Good.

[SPEAKER_00]: So, I mean, they're doing patch updates, but I mean, I mean, I guess they would have to do something different, but most people's consensus of this is that the besides the glitchiness though, too, that the story is mediocre at best, and the writing wasn't really that good from what I'm seeing on the list of

[SPEAKER_02]: I think it's always subjective, though.

[SPEAKER_00]: It is, but hey, but if nineteen hundred people, like it's showing in the shows that the thirteen or fourteen hundred in the polls saying that the story was not good.

[SPEAKER_00]: I mean, yeah, it's not like, yeah, it would raise a flag.

[SPEAKER_00]: Yeah, it's subjective.

[SPEAKER_00]: It is subjective, but yeah, but it shows that there is a common issue there, you know?

[SPEAKER_00]: Uh, let's see.

[SPEAKER_00]: If it wasn't Nintendo, it would have doubled in price after the bad review.

[SPEAKER_00]: Yeah, but hey, Nintendo is a runs on the beat of their own drama.

[SPEAKER_00]: I don't even don't even know how it was.

[SPEAKER_02]: It should do because they didn't put inkling in Mario Kart world.

[SPEAKER_02]: I was thinking about getting in the switch to didn't order to take me to San Diego from when I go to Twitch kind of like, you know what, not even worth it.

[SPEAKER_02]: Wait, so I get another game on a player.

[SPEAKER_00]: Inkling still might be in the cards, you know, they can be a, they can be a DLC character.

[SPEAKER_00]: You know, I just come to think that they could also get like a character like from arms or something.

[SPEAKER_00]: That would've been kind of cool, too.

[SPEAKER_02]: Oh, that'd be really cool.

[SPEAKER_02]: I wish you would've continued on with arms honestly.

[SPEAKER_00]: Yeah.

[SPEAKER_00]: Yeah.

[SPEAKER_00]: That would've been a bit of an awesome thing if they did that.

[SPEAKER_00]: That would've been like, oh, hey, sweet.

[SPEAKER_00]: You know what?

[SPEAKER_00]: Never seen never, you know, arms two or something like that could happen.

[SPEAKER_00]: We don't know.

[SPEAKER_00]: But I mean, it wasn't good seller, I think I believe.

[SPEAKER_00]: So, you know,

[SPEAKER_00]: a good deal, but no, but we don't only was mindset, um, good luck.

[SPEAKER_00]: I guess I don't even done, I don't even know what to say about mindset because like, I really don't care.

[SPEAKER_00]: I really don't care about that.

[SPEAKER_00]: I don't like the energy that the guys pulling off on it.

[SPEAKER_00]: I do feel sorry for the developers like you said, but

[SPEAKER_00]: You know what I would love to do if we get a chance to talk to one of these developers, I would, oh, I would love to pick the brain, but I know that they can't say, they wouldn't be able to say stuff on it.

[SPEAKER_00]: You don't want to get blackballed.

[SPEAKER_02]: I don't think you even talked to the voice actor because he did a live stream and he talked about he was he gave his thoughts on it just like a little bit to me read experiences with those.

[SPEAKER_02]: Either him or a developer, but I think I think the

[SPEAKER_00]: I think the the voice actor would be better because voice actor can't be into like, like, I mean, they might have signed an NDA, they're main in the hop at the, but now since games clear, I don't think that he has he has on the loose.

[SPEAKER_02]: He was speaking as hard out and he was just like, I know the QA team is an incompetent, so I don't know why the game came out the way that it did.

[SPEAKER_00]: I need you to see each to send me that that would love to see what he has to.

[SPEAKER_00]: I'm going to reach out.

[SPEAKER_00]: If I do, I'm going to reach out to that guy or that person, that would be cool.

[SPEAKER_00]: Real scientists says, I don't care.

[SPEAKER_00]: Damn, I'm called blooded.

[SPEAKER_00]: Hey, you know, there's so many better games to play this better times in doing it.

[SPEAKER_00]: The two things that makes me really kind of like, I am always for the small developers.

[SPEAKER_00]: I really am.

[SPEAKER_00]: I want them to be successful.

[SPEAKER_00]: But the energy that this whole thing is, the whole situation of this game is off.

[SPEAKER_00]: Like, if you're not even talking to the people that are in your team and then yet at the same time, you're automatically blaming the failure to a bigger company that probably doesn't care more or less if you exist.

[SPEAKER_00]: Like what you want, like what you want for me at this point, you know?

[SPEAKER_00]: It's like I'm sorry.

[SPEAKER_00]: I just I don't have any sympathy towards it.

[SPEAKER_00]: Uh, uh, towards that itself.

[SPEAKER_00]: So that's just me.

[SPEAKER_00]: I don't know.

[SPEAKER_00]: Maybe I am a dick.

[SPEAKER_00]: Oh, I know I am a dick.

[SPEAKER_00]: But still, but still, anyways, uh, you know what was funny?

[SPEAKER_00]: I was thinking about the last topic here before, uh, to show this all, uh, to close us out and I actually thought about it because I totally forgot about this.

[SPEAKER_00]: That's going to be coming soon.

[SPEAKER_00]: This is actually some good news from a Sony that's actually opening up the, uh,

[SPEAKER_00]: opening him, opening up a little bit, not giving Sony for long credit on this yet.

[SPEAKER_00]: But it appears, Helldivers II is coming to Xbox and October, in August, in mid-August.

[SPEAKER_00]: And this is a big chain, like people like for a company like Sony to say,

[SPEAKER_00]: We're going to make this on multi-contal systems.

[SPEAKER_00]: A different console that's not Sony system is incredibly rare.

[SPEAKER_00]: And if it's crossplay, even more rare, like a Sony base game to be crossplayed to that deal.

[SPEAKER_00]: I mean, I know it's already like that for PC, which is great.

[SPEAKER_00]: But now to say that you can play with other people on Xbox, on Xbox side, to have fun and play this game.

[SPEAKER_00]: awesome.

[SPEAKER_00]: Like I was completely surprised about this when they announced it randomly.

[SPEAKER_00]: It just was announced last week and I was just like, yo, you know what, the more the area that's freaking funny that I mean.

[SPEAKER_00]: It's freaking great that they decided to do that to do something like that as well.

[SPEAKER_00]: It's like about time.

[SPEAKER_00]: I guess the real thing is like this is like a test in the wire to see how what the demand is and how are they going to like how good does a cell on a console that's not Sony.

[SPEAKER_00]: So I kind of want to get your thoughts about that.

[SPEAKER_00]: Your thoughts about like about the move that Sony is deciding to do for a PlayStation game going on Xbox.

[SPEAKER_02]: Yeah, I mean,

[SPEAKER_02]: Part of that might be, I mean, in the end, if they own the IP, of course, they're going to get the money for it.

[SPEAKER_02]: But they might be thinking about the true longevity of what exclusives do, because they don't only harm the company that the console is on.

[SPEAKER_02]: It harms the devs that made the game.

[SPEAKER_02]: Like, think back to high fire rush, it was only on Xbox.

[SPEAKER_02]: They all got laid off and then it didn't appear on other consoles until I got picked up by someone else.

[SPEAKER_02]: So there is some harm with exclusive games.

[SPEAKER_02]: Also, Crossplay is just, it's fun.

[SPEAKER_02]: It should be a thing.

[SPEAKER_02]: If it has online multiplayer, it shouldn't.

[SPEAKER_02]: I understand some people, staring at your Microsoft, have crossplay fees that are like extremely expensive, especially for indie devs.

[SPEAKER_00]: This crossplay fees?

[SPEAKER_00]: Like for the mobile.

[SPEAKER_00]: Yeah.

[SPEAKER_02]: Yeah.

[SPEAKER_00]: Oh, wow.

[SPEAKER_02]: I got to send you that.

[SPEAKER_02]: I had to find that tweet, but there's a dove.

[SPEAKER_02]: Any dev that talked about why one of the games was across plays like, yeah, they charge.

[SPEAKER_02]: I'm like, oh, I did not know that.

[SPEAKER_00]: Oh my god.

[SPEAKER_02]: That's playing so much.

[SPEAKER_00]: That actually does make it that does make a lot more sense now.

[SPEAKER_00]: Why they why some games are opted to do like low local co-op and stuff, but still that is what that is insane, but

[SPEAKER_00]: Wow, so obviously it's not just Microsoft, so needs probably the same way.

[SPEAKER_02]: We have so many charges that charges it to you.

[SPEAKER_02]: I can't recall if it was Sony or Microsoft that charges more either way.

[SPEAKER_02]: They both do it to their both guilty.

[SPEAKER_02]: It's good on Sony for them to do this and to make a crossplay.

[SPEAKER_02]: I'm interested to see what they'll do with other IPs, especially since I believe there's a way to access steam games through the Microsoft or the Xbox app.

[SPEAKER_02]: They opened up that deal some way somehow.

[SPEAKER_02]: And some, as you know, some parts of the steam library has games that were originally on PlayStation and are now on Steam.

[SPEAKER_02]: So I really wonder how that's gonna go is Sony gonna push more of their PC exclusives to be do epic like it's it's a lot to think about

[SPEAKER_00]: The Sony have their exclusives on Epic, and it's like Spider-Man too, and stuff on Epic Game Store.

[SPEAKER_00]: I didn't even think about that.

[SPEAKER_02]: I don't believe so, but I wouldn't be surprised if they made them.

[SPEAKER_02]: If they wanted to, because obviously there are some exclusives and contracts that they have to follow with having exclusives like that, I wouldn't be surprised if we started to see some of those exclusives popping up on Epic Games.

[SPEAKER_02]: I would not be surprised that the PC version for Marvel token was on epic and not steam.

[SPEAKER_02]: But yeah, I mean, that game is already PSI PC, so they were not looking to put that on Xbox at all.

[SPEAKER_00]: Oh, yeah.

[SPEAKER_00]: Well, I think I don't know what it is with fighting games and Xbox, but maybe they just don't, they have no interest in it because that was the same way for the fighting collections.

[SPEAKER_00]: because I don't think they have it on the Xbox either.

[SPEAKER_00]: So I think there has to be something going on with the like their interest in fighting games in general on the on that system.

[SPEAKER_02]: Maybe Sony just owns too much with fighting games.

[SPEAKER_02]: Microsoft can't even put their feeding the water.

[SPEAKER_00]: I don't think they, I wouldn't say that they own too much.

[SPEAKER_00]: I mean, they do own a big IP with Street Fighter.

[SPEAKER_00]: And now, I'm not Street Fighter.

[SPEAKER_00]: They do own the turnies and stuff levels of it, but it's still third party.

[SPEAKER_00]: I mean, Capcom, Namco Bandai is, yeah, so they, like, I just don't see it.

[SPEAKER_00]: I don't see why.

[SPEAKER_00]: Why?

[SPEAKER_00]: Which, oddly enough, some of the games actually ran better on the Xbox and they did on the PlayStation, which is even funnier to me.

[SPEAKER_00]: Some, some turnies were running on three, sixty, and twenty, sixty, and Xbox ones are, and Xboxes before.

[SPEAKER_00]: So before Sony bought Evo, but we'll see them, but that's a that was a different day are different times So we'll see but my goodness, but yeah, yeah, I mean

[SPEAKER_00]: then I guess it's kind of weird because the I guess because the game isn't a I believe the game is not that expensive relatively I think it's like a forty or fifty dollar game I guess they think that they've got the amount of money that would be cut out of that of their profit for that for stuff like that I can kind of see but

[SPEAKER_00]: I don't know, I really hope for it's success for it to go on Xbox and stuff and especially if people haven't played it already, great game and an experience it and be able to hopefully play with a lot of the with your friends and stuff like that on other other systems and stuff, especially on PC because PC got the game is great.

[SPEAKER_00]: It's funny, it's funny to tell.

[SPEAKER_00]: But yeah, all right, but folks

[SPEAKER_00]: Thank you for listening to episode number two hundred seventy of the safety game cast.

[SPEAKER_00]: Thank you for being a part of the conversation as always.

[SPEAKER_00]: We will be back again next week with a whole new set of different topics and and and and discussions.

[SPEAKER_00]: So if you didn't miss out on this episode that is perfectly all right.

[SPEAKER_00]: You can check us out on all podcast services or on our YouTube page at the CFG or Twitch.tv slash CFG game.

[SPEAKER_00]: So there is absolutely no reason to miss out on all sexes, sexy voices.

[SPEAKER_00]: Guys, thank you so much.

[SPEAKER_00]: It's also done.

[SPEAKER_00]: Oh, Smithy isn't here today, but also check him out.

[SPEAKER_00]: He has a new podcast.

[SPEAKER_00]: He just released out today.

[SPEAKER_00]: That's going to be a monthly podcast series called Pixilated Harmony.

[SPEAKER_00]: The voice is behind video game music.

[SPEAKER_00]: He just spoke to an awesome dude called named Chase Bathaya.

[SPEAKER_00]: It's out now on his YouTube page, Smithy, two, four, four, seven.

[SPEAKER_00]: No, it's not Smithy, two, four, four, seven.

[SPEAKER_00]: It's, um, anybody gaming news?

[SPEAKER_00]: Yes, anybody gave you news on YouTube.

[SPEAKER_00]: I will put his information on the description below on our YouTube page and stuff.

[SPEAKER_00]: So there is, but guys, this, once again, this is Davis and pop, signing out, y'all.

[SPEAKER_00]: Take it easy.

[SPEAKER_00]: It's stuff.

CFG Game Cast 270: More Microsoft Layoffs...
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